First Life VR

An epic journey 3.5 billion years into the past to experience the origin of life on Earth
In more than 60 years of broadcasting, David Attenborough has travelled the globe to document the living world in all its wonder. Now, with Atlantic and Meta, he travels back in time using VR to bring to life long-extinct fossils that unlock the secrets of what the very first animals on our planet were like, how they moved and how they thrived.
At a quality unprecedented for immersive media, journey back over 3.5 billion years, to plot the story of how life evolved from single-celled organisms into the ferocious predators that stalked the seafloor.
Putting on a Meta headset, users have the opportunity to come face to face with bizarre creatures such as the five-eyed Opabinia, the fearsome-looking Anomalocaris, and the spiny worm-like Hallucigenia – scientifically accurate animations bring them vividly to life.
First Life shows us how evolutionary features of the first creatures have passed to modern animals, including humans, giving us an amazing insight into the remarkable evolutionary journey that has brought us the animal kingdom we know today.
First Life was created out of the mutual desire of both Meta Quest and Atlantic, to push the boundaries of computer-generated immersive media production.
One of its key goals was to inform studios and creators around the world how to further immerse mobile VR users in virtual worlds, without being subject to the limitations of real-time computation. By pre-rendering complex computer-generated immersive stories in stereoscopic 8K 60fps 360 video, First Life presents a new milestone for beautiful natural history story-telling while also setting a new bar for quality in mobile VR headsets.
First Life showcases the potential and power of immersive storytelling by creating an experience impossible in any other format, outside of the constraints of real-time game-engine computation.
Behind the Scenes
One of the biggest challenges of First Life was translating the incredible 3D 8K content from flat screen into VR 360 content. This involved a lot of imaginative work extending the set around the ancient arthropods while preserving the 3D.
When developing the look for First Life, the team landed on a dark environment, evoking the deep ocean, with the source of light coming from the node that marks the beginning of single-celled existence.
As life develops, and we move through time, tendrils spring from the nodes, glowing as the user arrives at each specific moment in prehistory. As the user travels up the timeline, each node explodes into more and more tendrils, illustrating the expansion of life in Earth’s ancient oceans.
“First Life delivers on the promise of immersive media and virtual reality: to take you into worlds that are normally bound to our imaginations. The quality of story and visuals that Atlantic has been able to achieve have brought to life our ancient worlds in ways that we never expected, allowing oculus users an exclusive opportunity to go on an epic journey with David Attenborough millions of years into the past”
Eric Cheng
Head of Immersive Media, Meta Quest
Awards
EMMY
2011
Outstanding Graphic Design
& Art Direction
EMMY
2011
Outstanding Writing
EMMY
2011
Outstanding Nature Programme
EMMY
2022
Outstanding Interactive Media: Documentary
(Nominated)










